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Post by Engineer on Nov 1, 2015 0:24:03 GMT
We are currently thinking about a few ways how to distribute coins. If you have any ideas or feedback feel free to leave a comment here ! thanks
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Post by macros on Nov 1, 2015 1:33:05 GMT
If it's possible to get the mission system working, how about some kind of work order mission, IE: Deliver X amount of Y to Z
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Post by Engineer on Nov 1, 2015 9:44:58 GMT
If it's possible to get the mission system working, how about some kind of work order mission, IE: Deliver X amount of Y to Z thats a nice idea, we will defenitly try to do missions
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Post by zentil on Nov 1, 2015 21:24:10 GMT
Could add a coin drop to trolls/Lava Fiends. Also champion mobs would work well for larger coin drops . If you add it to champion mobs could also if possible to spawn more rat, Mtn lion, spider , and wolf . Champs to spawn. Can also make champ crocs, trolls, unicorns drop even more.
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Post by devily on Nov 2, 2015 12:56:25 GMT
Digging/Mining let it drop coins randomly like gems and foraging for coins.
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Post by Cunemous on Nov 3, 2015 16:36:50 GMT
On the east side bank of the lake on the east of New Town, there is a highway that starts from an alley behind a tower. imgur.com/vvTg0RcI think this highway could be led into New Town, via a double bridge. imgur.com/UUjzyDPI think this would be a nice group project and a way to get to know each other.
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Post by Engineer on Nov 3, 2015 18:10:22 GMT
On the east side bank of the lake on the east of New Town, there is a highway that starts from an alley behind a tower. imgur.com/vvTg0RcI think this highway could be led into New Town, via a double bridge. imgur.com/UUjzyDPI think this would be a nice group project and a way to get to know each other. would be defenitly a good idea but i dont think that a second road right next to the other one would be necessary at the moment
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Post by hoof2000 on Nov 4, 2015 20:14:54 GMT
other servers give out coins for being online... not everyone has alot of time to spare in wurm and if they only have a few hours i doubt they are up for mind numbing highway building... maybe it is possible to relate coins giving out by actions performed so you just can't log in, go afk and make money... just a thought
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Post by Cunemous on Nov 5, 2015 12:53:21 GMT
We (Cunemous and Miskleur) are working on the highway, and we build a guard tower every so often. We are wondering if we can have moneys for that as well, seeing as it is equally important as the road itself.
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Post by Test on Nov 5, 2015 13:58:45 GMT
We (Cunemous and Miskleur) are working on the highway, and we build a guard tower every so often. We are wondering if we can have moneys for that as well, seeing as it is equally important as the road itself. You will get compensation for that too
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Post by DruidNature on Nov 9, 2015 15:32:08 GMT
Depends on how rare you want silver to be. And how many ways you guys wish to give it out.
I really enjoyed the foraging vita nixing chance on WO - they're two of my favorite skills - so for obvious reasons.
Maybe a way for forage/botanize/mining(?)/digging to get it. I would say woodcutting to since it's the last gathering skill?
Fighting move and having a chance to get them would be sweet for fighters out there. Maybe the harder the mob, the better the chance? And have a pool of how much can drop. Higher being rarer.
Possibility building community buildings? I'm not sure this is needed or wanted however on the server. But what I mean by community buildings, for example, someone builds a nice fences area (safe from mobs) that looks good to dig up some clay. Or a "community" mine. As two examples.
A weekly or monthly best picture / building contest. The winner (or winners) get some coin. Could also, instead, give out special items? A example: a silver pickaxe (just for adding a little fun)
And as suggested, maybe based on how many actions (keep in mind y'all have faster actions!) being base on time isn't the best idea, on actions wouldn't be bad.
I could easily think of more ways if desired, that's just some of the simple things that come to my mind.
As a ps: I'd enjoy being able to buy a bigger deed. Having a way to do that would be nice, if it doesn't cause issues against what the servers going for.
And a question, will the server be setting up any donating things?
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Post by DruidNature on Nov 12, 2015 19:03:09 GMT
Thought of a possible idea, with two variations.
The one I like more as a idea - Award people some amount of silver when they hit skill goals. let's just use the title goals for example, at 50/70/90 of a skill. the higher the skill (maybe also the harder/easier) the more/less you are awarded. and obviously each "tier" awarding more then the last.
So a example using the title tiers. 50- 1s 50c, 70 - 3s 90- Congrats! 5s (Though obviously the money would be decided on by devs)
The other variation would be to only those who hit the skill first, and only a 1 time reward. IE: who ever hits 90 blacksmithing first gets 10s reward. (I don't really prefer this path, as it's a 1 time thing + Knocks out a LOT of people from having a chance, but it's always there as a idea)
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Post by zardoka on Nov 15, 2015 19:59:33 GMT
Just an idea to add a little plus to fishing skill, would be nice to get something else when fishing...junk, various items ...and/or coins.
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Post by biervampyr on Nov 17, 2015 7:33:54 GMT
Bounty Mod maybe thats something for the server, dont know how you inject your server mods but a bounty mod would be worth looking into. i dont hunt a lot but maybe other people are more intressted in hunting than in building...
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Post by DruidNature on Nov 20, 2015 0:27:45 GMT
Bounty Mod maybe thats something for the server, dont know how you inject your server mods but a bounty mod would be worth looking into. i dont hunt a lot but maybe other people are more intressted in hunting than in building... While i'm not super huge into hunting myself, I really do like that. Especially since i'm not huge into doing highways/towers myself. (at least on big scales)
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