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Post by DanOSteel on Dec 7, 2017 2:11:04 GMT
Oblivion, Fort Wyandeek, and Blue Lagoon will be involved with this project. The canal will stem from the lake by Fort WyanDeek at X1753:Y2308 and proceed south until reaching a point where we can Tunnel it. The canal will then proceed south east at X1753:Y2366 diagonally until reaching X1774:Y2345 heading east bound. From this point it will continue until it breaks tunnel and goes back to land form ending at X1885:Y2345. Plans linked below imgur.com/a/bKrGRThe canal will have a bridge near the beginning and ending to allow easy flow of adventures going off road.(Due to there should not be much surface time for this project.) The surface part of the canal will maintain, 2 Flat tiles with stone slabs on each side. The tunneled canal will have 2 flat tiles with a high ceiling and entry/exits. The Total Length is TBD. (Estimated 215-225 tiles) If anyone wishes to join this project please contact me via the forums or ingame!
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Post by DanOSteel on Dec 7, 2017 2:11:15 GMT
Waiting for approval
***Approved***
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Post by ozgod on Dec 7, 2017 2:23:55 GMT
There will have to be bridges every 30 tiles between the start/finish. Working on my own canal project on Liberty I'd suggest also having a highway strip on either side of the canal
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Post by DanOSteel on Dec 7, 2017 7:36:54 GMT
Most of canal will be underground. So yes in the beginning and end their will be bridges for the above ground portion.
As I mentioned above
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Post by Engineer on Dec 8, 2017 20:19:35 GMT
Looks good, although i would suggest to go east instead of south on the left end as you probably would hit rock earlier to start the Tunnel this way. Either way you can start
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Post by DanOSteel on Dec 8, 2017 21:08:46 GMT
Thanks Engineer! Will hopefully get started soon!
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