Post by Deleted on Jun 8, 2020 4:23:05 GMT
Another rift has erupted at Jackal's Return Rift. Knightshade will be hosting the event.
3 altars are at the scene as well as 4 unfinished ones on perimeter. The grabchest has clay in it, feel free to create what isn't there.
This Rift Zone has been upgraded by 2 highways (southwards & eastwards) and a new pasture safehouse.
This Rift Zone has been upgraded by 2 highways (southwards & eastwards) and a new pasture safehouse.
Date: Sunday 14th June
Time: 7pm UTCMeeting Point: Jackals Return Rift zone
There will be no teleport.
No wagons or carts. We have an anti-wagon/anti-cart policy during these events. Not only for the sake of others' visibility, but also due to the fact that rift monsters WILL attack your animals. If you want mobility, feel free to ride a horse.
You may leave your cart/wagon in one of the safehouse fields or near the guard tower to the north.
You can drop your tents to the north of the end of perimeter sign.
Remember to save and sacrifice the hearts of the Rift Mobs to keep the rift continuing.
Fight Skill doesn't matter to attend (everyone is welcome to help), though we need a lot of skilled / equipped players to actually be successful at this...so feel free to work on your fight skill while waiting for the rift.
Healing - Fo priests feel free to heal during the rift, you still get participation points for healing others.
Instructions - Meet at the Safe-House on the North edge of the Rift Zone. As a non-GM run event, there will be no teleport to the rift zone!
Once we are ready Knightshade will give the instructions to start the event.
After the rift is over we will have 10 total nodes of rift wood, rift stone, and rift crystal to harvest from. Be sure to work on your woodcutting, mining, and prospecting skills in the meantime!
Remember to bring your hatchet and pickaxe.