Post by juliuscaesar on Sept 11, 2022 2:33:03 GMT
It is day of Sleep in week 3 of the starfall of the Saw in the year of 1041. You entered through the portal to Wurm on day of Sleep, week 1 of the Snake's starfall, 1001. That's 1670 days, 10 hours and 8 minutes ago. You thought you've seen it all, but wait...
Tonight it all started from hell horses, these strange creatures that attack me daily. Yeah, I never understood either why I chose Magranon in the 1st place while I am breeding aggressive creatures on a daily basis but - and this is a good example to show that bad luck chose me as a companion and never let go - I always thought I would transfer to Fo one day. Was telling myself that I will strongwall a few more caves and then transfer, when the rules suddenly changed and now I can only transfer to Ivan. Oh well...
So, seeing that more and more HHs get diseased due to overcrowding I decide to do something that I was avoiding for years, move a lot of carts, wagons and crates left by the previous lord of the land on my deed (photo below) and then ask him to come to my deed and take them all. Of course, with my "proverbial luck", the previous owner moved away but never quit wurm so I couldn't clean up these objects like normal people do, even a few years after I extended my deed.
I move a few large chests and I am already getting irritated by that message "You are now too far away to place" so I start moving the carts and wagons. Rule is that you can hitch animals to them and you can embark them as commander but you cannot access hold or manage permissions, and once you hit the perimeter these privileges go away and you might need to ask for higher help to get your animals unhitched. I move a couple of carts and then I find one with high damage that wouldn't allow me to hitch animals to it. I repair it, but now the quality is too low (by less than 0.02 !!!) to be dragged by animals:
[02:56:14] The "Troll Cart" is in too poor shape to be dragged by animals.
[02:56:16] The "Troll Cart" is in too poor shape to be used.
[02:56:18] A fairly large two wheel cart designed to be dragged by an animal. It is locked with a lock of very poor quality. It is made from birchwood. It could be improved with a log. Ql: 10.982671, Dam: 43.459343. The name of the owner, ********, has been etched in the stern.
[02:56:27] You start repairing the "Troll Cart".
[02:56:29] You repair the "Troll Cart".
[02:56:30] The "Troll Cart" is in too poor shape to be dragged by animals.
[02:56:33] A fairly large two wheel cart designed to be dragged by an animal. It is locked with a lock of very poor quality. It is made from birchwood. It could be improved with a log. Ql: 9.98663, Dam: 0.0. The name of the owner, ********, has been etched in the stern.
[02:56:59] You start to improve the "Troll Cart".
[02:57:00] You have a moment of inspiration...
[02:57:00] You improve the "Troll Cart" a bit.
[02:57:00] The "Troll Cart" could be improved with some more log.
[02:57:05] A fairly large two wheel cart designed to be dragged by an animal. This is a very rare and interesting version of the item. It is locked with a lock of very poor quality. It is made from birchwood. It could be improved with a log. Ql: 11.046848, Dam: 0.0. The name of the owner, ********, has been etched in the stern.
I've been chasing a rare large cart for years, made so many carts and wagons, used rare planks and rare small nails, imped many carts up to ql 90 hoping at every action to hear the drum rolls (actually I even heard them a few times but with no results)...and the only time when I touch someone else's cart with a log - only once! - it happens. Murphy's 10th Law: "Wurm is a bitch."
Tonight it all started from hell horses, these strange creatures that attack me daily. Yeah, I never understood either why I chose Magranon in the 1st place while I am breeding aggressive creatures on a daily basis but - and this is a good example to show that bad luck chose me as a companion and never let go - I always thought I would transfer to Fo one day. Was telling myself that I will strongwall a few more caves and then transfer, when the rules suddenly changed and now I can only transfer to Ivan. Oh well...
So, seeing that more and more HHs get diseased due to overcrowding I decide to do something that I was avoiding for years, move a lot of carts, wagons and crates left by the previous lord of the land on my deed (photo below) and then ask him to come to my deed and take them all. Of course, with my "proverbial luck", the previous owner moved away but never quit wurm so I couldn't clean up these objects like normal people do, even a few years after I extended my deed.
I move a few large chests and I am already getting irritated by that message "You are now too far away to place" so I start moving the carts and wagons. Rule is that you can hitch animals to them and you can embark them as commander but you cannot access hold or manage permissions, and once you hit the perimeter these privileges go away and you might need to ask for higher help to get your animals unhitched. I move a couple of carts and then I find one with high damage that wouldn't allow me to hitch animals to it. I repair it, but now the quality is too low (by less than 0.02 !!!) to be dragged by animals:
[02:56:14] The "Troll Cart" is in too poor shape to be dragged by animals.
[02:56:16] The "Troll Cart" is in too poor shape to be used.
[02:56:18] A fairly large two wheel cart designed to be dragged by an animal. It is locked with a lock of very poor quality. It is made from birchwood. It could be improved with a log. Ql: 10.982671, Dam: 43.459343. The name of the owner, ********, has been etched in the stern.
[02:56:27] You start repairing the "Troll Cart".
[02:56:29] You repair the "Troll Cart".
[02:56:30] The "Troll Cart" is in too poor shape to be dragged by animals.
[02:56:33] A fairly large two wheel cart designed to be dragged by an animal. It is locked with a lock of very poor quality. It is made from birchwood. It could be improved with a log. Ql: 9.98663, Dam: 0.0. The name of the owner, ********, has been etched in the stern.
[02:56:59] You start to improve the "Troll Cart".
[02:57:00] You have a moment of inspiration...
[02:57:00] You improve the "Troll Cart" a bit.
[02:57:00] The "Troll Cart" could be improved with some more log.
[02:57:05] A fairly large two wheel cart designed to be dragged by an animal. This is a very rare and interesting version of the item. It is locked with a lock of very poor quality. It is made from birchwood. It could be improved with a log. Ql: 11.046848, Dam: 0.0. The name of the owner, ********, has been etched in the stern.
I've been chasing a rare large cart for years, made so many carts and wagons, used rare planks and rare small nails, imped many carts up to ql 90 hoping at every action to hear the drum rolls (actually I even heard them a few times but with no results)...and the only time when I touch someone else's cart with a log - only once! - it happens. Murphy's 10th Law: "Wurm is a bitch."