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Post by neofit on Aug 2, 2023 15:08:09 GMT
Hi,
Does anyone have a link for such a guide for after the cooking overhaul?
I've played quite a bit of WO and then WU until 2016. My current main Sklo toon had ~45 in cooking and HFC. I've googled some guides, but they seem to be all for the old cooking implementation. I've decided to check a few things and here is what I've found, any corrections and explanations are welcome.
So I have a ql70 oven and forge, and two ql70 frying pans. I put the same stuff in both to make a diff 55 game meal, first time I was making this one. I put a pan into each and got, without sleep bonus nor affinities:
[13:16:03] Firemaking increased by 0.0128 to 35.3411 [13:16:08] Firemaking increased by 0.0128 to 35.3540 [13:17:31] Cooking increased by 0.0015 to 46.1673 [13:17:31] Hot food cooking increased by 0.0290 to 45.6279 [13:17:34] Hot food cooking increased by 0.0307 to 45.6586
I wasn't expecting the forge and oven to have the same cooking time, so I have no idea which gave what . And also, why only one increase in Cooking.
Then I tried again, one in the oven then one in the forge, multiple times. I only got Cooking skill increases from the oven, never from the forge. BTW, the same amount for cooking the meal as I was getting from chopping each vegetable or herb. So now we don't even need to cook with all the pan filling, growing and chopping vegetrables is enough?
Also, I never got any HFC increases. So it looks like the HFC increase happens the first time one makes a recipe, or once per day maybe?
Corrections and explanations welcome.
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Post by neofit on Aug 2, 2023 15:35:25 GMT
I've tried the same recipe again, a few hours later. Got +0.0021 in Cooking 3 times from chopping potatoes, onions and thyme, and +0.0016 for cooking the actual meal, but the difference may be due to the knife having CoC and not the pan, now that I come to think of it.
Also I got +0.0309 to HFC, so it may be time gated like meditation?
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taka
Elder
VIP
Member is TOO Online
Posts: 429
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Post by taka on Aug 2, 2023 17:50:48 GMT
i don't think there is a guide? the method of skilling up hasn't really changed afaik. it's still skillgain when you put stuff into a container and turn the forge/oven on. recipes, measuring, and ccfp was added, but that's the extent of it i think. hfc is the skill that increases when you are cooking with hot food (oven/forge). cooking is the overall skill that involves stuff like chopping, hfc + ingredient quality + pan quality +rng is what will determine your meal quality. oven cooking difficulty isn't as high as forge, so it probably gave you a skill tick, since skillgain here is reliant on actions rather than difficulty timers. & hfc is not time gated.
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Post by neofit on Aug 2, 2023 18:39:18 GMT
I've just tried 5x diff 55 game meals in an oven, got 3x HFC skillups and 2x Cooking skillups.
Then 20 pans:
Firemaking increased by 0.0129 to 35.4312 Cooking increased by 0.0016 to 46.4086 Cooking increased by 0.0016 to 46.4102 Cooking increased by 0.0016 to 46.4118 Cooking increased by 0.0016 to 46.4135 Cooking increased by 0.0016 to 46.4151 Cooking increased by 0.0016 to 46.4167 Cooking increased by 0.0016 to 46.4183 Cooking increased by 0.0016 to 46.4199 Hot food cooking increased by 0.0304 to 45.9652 Hot food cooking increased by 0.0305 to 45.9043 Hot food cooking increased by 0.0305 to 45.9348 Hot food cooking increased by 0.0306 to 45.8432 Hot food cooking increased by 0.0306 to 45.8738 Hot food cooking increased by 0.0307 to 45.8126 Mind increased by 0.0001 to 37.9750 Mind increased by 0.0001 to 37.9751 Mind increased by 0.0001 to 37.9753 Mind increased by 0.0001 to 37.9754 Mind increased by 0.0001 to 37.9755 Mind increased by 0.0001 to 37.9756 Mind increased by 0.0001 to 37.9758 Mind logic increased by 0.0001 to 48.2735 Mind logic increased by 0.0001 to 48.2736 Mind logic increased by 0.0001 to 48.2737 Mind logic increased by 0.0001 to 48.2739 Mind logic increased by 0.0001 to 48.2740 Mind logic increased by 0.0001 to 48.2741 Mind logic increased by 0.0001 to 48.2742 Mind logic increased by 0.0001 to 48.2743 Mind logic increased by 0.0001 to 48.2744 Soul depth increased by 0.0002 to 35.5971 Soul depth increased by 0.0002 to 35.5973 Soul depth increased by 0.0002 to 35.5975 Soul depth increased by 0.0002 to 35.5977 Soul depth increased by 0.0002 to 35.5980 Soul increased by 0.0002 to 29.5895 Soul increased by 0.0002 to 29.5897 Soul increased by 0.0002 to 29.5899
8x Cooking and 7x HFC skillups. Looks a bit random. I think I'll go ask on the official forums then.
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Post by neofit on Aug 2, 2023 19:14:19 GMT
Forgot the SKlo-related question. Could it be that some server-side cooking mod is interfering?
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WyvernWing
Villager
wurming
Posts: 15
Ingame Name: WyvernWing
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Post by WyvernWing on Aug 2, 2023 21:55:05 GMT
high difficulty = no gains or likely to not grant as much. when grinding something consider this and usually going with the lowest difficulty possible is always the best route start simple, oven and bowls or ovens and frying pans. some prefer pans, some prefer ovens simple recipe: frying meat or vegs, pan + 1 meat, or pan + 1 veg. result = fried item. fried meat + 1 veg = meal. 2 skill checks, you only clean once or bowl + 1 item, can be meat or can be veg, result = breakfast in terms of difficulties, fried is the lowest with 5, breakfast is second with 20, and meal has the higher difficulty, "40"
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WyvernWing
Villager
wurming
Posts: 15
Ingame Name: WyvernWing
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Post by WyvernWing on Aug 2, 2023 21:56:48 GMT
i think ive heard "keep difficulty 10-15 levels below your skill" but that was for WO. in WU just use the lowest difficulty possible and just do repetition. you can get to 100 by just doing fried meats. breakfast. etc. in WO you had to keep adjusting the difficulty levels constantly.
farming = farm potatoes until 100
blacksmithing = craft nails until 100
leatherworking = craft strips until 100
stonecutting = craft whetstones until 100
mining = mine stone walls, iron until 100
woodcutting = you can make kindling using scraps
etc etc. its a completely different system. you can use 100ql tools with WOA for skilling (and ofc COC is always a must!) the faster you craft or perform an action the better in WU.
took me a while to get used to it coming from WO. hope this was helpful.
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Post by Gorwst on Aug 2, 2023 22:28:27 GMT
I got my first 80 or so points basically all the same way. Note this only works in Wurm Unlimited as the skilling rules here are different than Wurm Online. Only number of actions matter.
A forge can hold 99 frying pans. If you only have a couple, make a bunch of low quality ones. If you're lucky, you can do like I did and find a bunch on nearby decaying deeds that have fallen. You may also be able to borrow them from a neighbor.
Get a ton of meat. Get a ton of vegetables (not required, but means using half as much meat).
Low quality is fine for both.
You want to filet all the meat. This gets you butchering skill. Filet will go into a food storage bin.
Throw one filet in each frying pan. Wait for them to cook. Add one vegetable to each cooked filet. Wait for that to cook into a meal. Now you've gotten two skill 'ticks' from each piece of meat by cooking two things with it.
Dispose of the meals. One trash will hold 100. You can throw them in an altar next to the cooking location and sacrifice them to destroy them. You can leave them in big piles outside to rot. You can leave them in the pen with your pigs if you have any.
Repeat as necessary.
I personally took all the low quality meat I had collected and had it in one food storage bin. I had a second bin set to not sort the contents. I would grab batches of the the meat, filet it till it was all cut up, then throw it into the 'unsorted' bin. I preferred to focus on one activity at a time.
Sleep bonus is helpful. The most efficient way to use it for the cooking part is to fill all of the pans, then turn on sleep bonus and light the forge. You won't need much fuel. Throw in the vegetable as soon as the filet is cooked. When they are all meals, turn off the sleep bonus and the forge.
Remember that since this is just grinding for stuff you're going to throw away, you can use not only low quality food, but also low quality pans, forge, and butchering knife. Just be careful with the butchering knife as you don't want it to build up damage. (It's been a long time, so I don't remember how often I had to repair.)
Also, if you don't have a decent butchering knife, I'm pretty sure I have some ql 70 iron ones on a shelf, so send me a PM on the forum with your character name and I'll mail you one in game.
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Post by meredit on Aug 3, 2023 10:32:16 GMT
Mass produce low ingredient requirement stuff which is made on fire. Method 1: Set a bunch of measuring jugs to something like 0.01kg, put them in a large container (backpack/chest, whatever holds most of them), activate the container, right click maple sap in a barrel and "fill all containers". This will fill all measuring jugs with the set amount of sap. Move the sap in to separate sauce pans, light the oven, turn on SB, enjoy the gains. Method 2: Pans in backpacks (i think 20 ovens fit 7400 pans that way) in ovens. Fill each pan with either 1 veggie or 1 meat in any state (raw, chopped, minced, fillet. Doesn't matter). Once the first ingredient is fried and you got all the gains on SB, add the second ingredient. So if you fried veggie, add meat. If you fried meat first, add veggie. This makes a meal. This way you get 2 gains from each pan before you have to empty it so on a 20 oven setup you get 14800 gains before having to get rid of the product. For reference, here are my notes from the ML grind (panfillers hired, it takes few minutes to get all those gains this way at whatever cost they charge) That's 99.99HFC back then on making maple syrup and simplest meals possible:
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Post by neofit on Aug 4, 2023 6:35:07 GMT
etc etc. its a completely different system. you can use 100ql tools with WOA for skilling (and ofc COC is always a must!) the faster you craft or perform an action the better in WU.
Is woa really effective here, with the super action speed, or is it another difference with WO? Wurmpedia says: "Wind of ages reduces the time it takes to perform your action, up to the base timer (4 seconds for most tools)". I've been putting woa on my tools when I had extra favor, but I don't have a single tool that goes beyond the 4s without woa. (Plus I've found this new goal to transmute all the ugly clay around my deed to fancy-shmancy sand, so I don't have much unused favor )
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Post by meredit on Aug 4, 2023 7:11:24 GMT
etc etc. its a completely different system. you can use 100ql tools with WOA for skilling (and ofc COC is always a must!) the faster you craft or perform an action the better in WU.
Is woa really effective here, with the super action speed, or is it another difference with WO? Wurmpedia says: "Wind of ages reduces the time it takes to perform your action, up to the base timer (4 seconds for most tools)". I've been putting woa on my tools when I had extra favor, but I don't have a single tool that goes beyond the 4s without woa. (Plus I've found this new goal to transmute all the ugly clay around my deed to fancy-shmancy sand, so I don't have much unused favor ) Wurmpedia is ran and maintained by players. The above applies to Freedom cluster in WO. Epic cluster in WO is often missed there and WU uses the Epic skill gain rules. In WU and on Epic in WO the timer length and difficulty of the action doesn't affect gain size so you want to fit as many actions in a time frame as possible. Another important difference is that you get bigger gains from creation than from improving so in WU and on Epic the method to raise skills is to mass-produce cheap and easy to store items like small nails wor blacksmithy, arrow heads for weaponsmithing, leather straps for leatherworking. In WO on Freedom cluster you would do that by improving things instead. With WoA, HQL tool and high skill you can take most actions under 2 seconds (client still shows minimum of 2s or something but if you look at the timestamps, you'll see that you preformed 6 or 7 mining actions in 10 seconds, it's just a limitation on the progress bar data somewhere along the line which Danky explained to us but i forgot the exact details).
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Post by mordraug on Aug 4, 2023 12:15:17 GMT
Ok, nice n' easy.... have 3 satchels... Fill one with 50 meats, one with 50 small veg (like garlic corn, pretty sure I used corn)... have 50 pans in the oven. Chop 25 meats and throw them into 25 pans with the range on, while those cook cut up the veg and set to fry too. By then the meats should be fried, go chopping the next meats while the veg fry. As the veg become fried, toss them into the pans with fried meat so they become meals and go cutting up the next set of veg. Third satchel's for the spare meals, or have an altar nearby to sac 'em if taming ain't your thing.
You'll find your own rhythm fast enough and have plenty of meals to level taming on your local pig or bear.
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Post by neofit on Aug 4, 2023 17:28:59 GMT
Another important difference is that you get bigger gains from creation than from improving so in WU and on Epic the method to raise skills is to mass-produce cheap and easy to store items like small nails wor blacksmithy, arrow heads for weaponsmithing, leather straps for leatherworking.
OMG, I've spent about 8 months on Sklotopolis at release, now it's been about about a month since I came back, and I had no idea. So many hours improving stuff .
Thanks for the info guys.
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